Audio Glossary
A rundown of the basic terminology associated with audio
Ad-lib
Unrehearsed, spontaneous act of speaking, performing, or otherwise improvising on camera without preparation.
AGC
(Automatic gain control) A circuit on most camcorders that automatically adjusts a
microphone’s gain (volume) to match environmental sound levels.
Ambient sound
(Ambience) Natural background audio representative of a given recording
environment. On-camera dialog might be primary sound; traffic noise and refrigerator
hum would be ambient.
Amplify
To magnify an audio signal for mixing, distribution and transducing purposes.
Audio dub
Result of recording over pre-recorded videotape soundtrack, or a portion thereof,
without affecting pre-recorded images.
Audio mixer
The piece of equipment used to gather, mix and amplify sounds from multiple
microphones and send the signal on to its destination.
Backing Track:
Pre-recorded accompaniment for a singer or voiceover actor who then listens through headphones to a replay as he/she performs. Generally, the two signals are ultimately mixed to produce the final recording.
Dubbing
An actor’s voice synchronization with lip movements which are not the originally recorded sound. This is used to replace unusable dialogue or recordings.
Boom, microphone
Any device for suspending a microphone above and in front of a performer.
Condenser mic
A high-quality mic whose transducer consists of a diaphragm, back plate and
capacitor.
Decibel
(dB) A unit of measurement of sound that compares the relative intensity of different
sound sources.
Digital audio
Sounds that have been converted to digital information.
Equalize
To emphasize, lessen or eliminate certain audio frequencies.
Feedback
Echo effect at low levels, howl or piercing squeal at extremes, from audio signal being fed back to itself.
Frequency
The number of times a signal vibrates each second as expressed in cycles per second (cps) or Hertz (Hz).
Gain
The ratio of the signal level at the output of an audio device to the signal level at its input. Expressed in decibels (db)
Handheld mic
A microphone that a person holds to speak or sing into.
Hi-fi
(High fidelity) Generalized term defining audio quality approaching the limits of human
hearing, pertinent to high-quality sound reproduction systems.
High-Pass Filter
An electronic filter used to attenuate all frequencies below a chosen frequency.
Hiss
Primary background signal interference in audio recording, result of circuit noise from
a playback recorder’s amplifiers or from a tape’s residual magnetism.
Impedance
Opposition to the flow of an audio signal in a microphone and its cable.
Input channel
On an audio board, the control into which a microphone, tape recorder or other source is plugged.
Lapel mic
A small mic often clipped inside clothing or on a tie or lapel.
Lip sync
Proper synchronization of video with audio — lip movement with audible speech.
Lowpass Filter
A filter that attenuates frequencies above a specified frequency and allows those below that point to pass.
Master fader
The audio volume control that is located after all the input channel controls and after
the submaster controls.
Mic
(also “mike”) short for microphone.
Mix
Combining sound sources to achieve a desired program balance. Finished
output may be mono, stereo or surround.
Nonsynchronous sound
Audio without precisely matching visuals. Usually recorded separately, includes wild
sound, sound effects, or music incorporated in post-production.
Omnidirectional
A microphone that picks up sound from all directions.
Phantom Power
A method of remotely powering the preamplifier which is built into many microphones by sending a voltage along the audio cable.
Phone plug
Sturdy male connector compatible with audio accessories, particularly for insertion of
microphone and headphone cables. Frequently referred to by their sizes, usually 1/4-
inch and 1/8-inch. Not to be confused with phono plug.
Phono plug
(RCA) Shrouded male connector used for audio and video connections. Frequently
referred to as RCA plugs, they only come in one size. Not to be confused with phone
plugs.
Pickup pattern
Defines a microphone’s response to sounds arriving from various directions or
angles.
Preamp
An electronic device that magnifies the low signal output of microphones and other
transducers before the signal is sent to a mixing board or to other amplifiers.
PZM
(Pressure zone microphone) Small, sensitive condenser mic, usually attached to a
metal backing plate. Senses air pressure changes in tiny gap between mic element
and plate.
RF
(Radio frequency) Combination of audio and video signals coded as a channel
number, necessary for television broadcasts as well as some closed-circuit
distribution.
RF converter
Device that converts audio and video signals into a combined RF signal suitable for
reception by a standard TV.
Shotgun
A highly-directional microphone used for picking up sounds from a distance.
Sound bite
Any short recorded audio segment for use in an edited program — usually a highlight
taken from an interview.
Sound effects
Contrived audio, usually pre-recorded, incorporated with a video soundtrack to
resemble a real occurrence. Blowing on a microphone, for example, might simulate
wind to accompany hurricane images.
Soundtrack
Generically refers to the music contained in a film, though it literally means the entire audio portion of a film, video or television production, including effects and dialog.
Stereo
Sound emanating from two isolated sources, intended to simulate pattern of natural
human hearing.
Sweetening
Post-production process of adding music and sound effects or otherwise enhancing
the existing audio with filters and effects.
Synchronous sound
Audio recorded with images. When the mouth moves, the words come out.
Underscore
Music that provides emotional or atmospheric background to the primary dialog or narration onscreen.
Unidirectional
Highly selective microphone pickup pattern, rejects sound coming from behind while
absorbing that from in front.
Voiceover
(VO) Audio from an unseen narrator accompanying video, heard above background
sound or music. Typically applied to edited visuals during post-production.
VU Meter
A meter, often in editing software, designed to measure audio level in volume units which generally correspond to perceived loudness.
White noise
A signal having an equal amount of energy per hertz, usually sounds horrible!
Wild sound
Nonsynchronous audio recorded independent of picture ie. rain on roof, five o’clock
whistle — often captured with separate audio recorder.
Windscreen
Sponge-like microphone shield, thwarts undesirable noise from wind and rapid mic
movement.
Wireless mic
A microphone with a self-contained, built-in miniature FM transmitter that can send the
audio signal several hundred feet, eliminating the need for mic cables.
XLR
(Ground-left-right) Three-pin plug for three-conductor “balanced” audio cable,
employed with high-quality microphones, mixers and other audio equipment.
| Print article | This entry was posted by Chicka on November 5, 2010 at 2:36 am, and is filed under Training Guides. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |




